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Yea. GameMaker Studio's HTML5 exporter is pretty buggy. If you plan to release for the web you should be testing it on html5 all the time. But of course it's not your fault. That's your natural expectation from an engine that sells HTML5 exporter. But don't wanna be very harsh on them either because in all the engines I've used HTML5 exports had  serious bugs.

But I liked your pathfinding technique.